Marvel Snap reviewed

Marvel Snap is a new digital card game that was released Oct 18th this year. As a lifelong lover of card games and Marvel comics this game was a no brainer for me to try out. Especially because it was new and I could play it on the go. The game is also available on Steam for those of you who want to play it at home but even downloading that you can tell that the game was made for mobile. So let’s get into what the game involves.

When you launch the game for the first time it walks you through how to play your cards and how to win the game through a scripted game. The basics are this, there are 3 locations you can play your cards and the point is to have more power at a location to win that location. The winner of the game is the one who wins 2 out of 3 locations or in the case of a tie, has more total power on the board. Much like Hearthstone you have a number of energy per round to spend equal to what turn it is. (unless a location or card grants you more) That brings us to the locations. While you can play a card at any location, one location’s ability is revealed per turn on turn 1,2 and 3. The abilities on the locations range from good to bad but that is usually determined by your strategy to win the game. 

So the most important piece to winning the game is of course, your deck. You build a 12 card deck from the cards you have unlocked and try to build a synergistic deck to lead you to victory. Every card has 2 numbers on it. The left number is the energy cost and the right is the power. Most cards have some kind of ability on them and they are fairly straight forward in what they do. One of my favorite things about the game is how easy it is to understand and know which cards go with which strategies. At the end of the day, to me the biggest win this game brings is how easy and quick a game can be. You learn slowly how you want to play and see new combos through watching what your opponents do. 

The game is free to play but of course there is a season pass to unlock more cards and boosters (a currency used to upgrade your cards) but for the most part there is no real pay to win. The things you are paying to unlock are much more cosmetic and just ways to set yourself apart from others playing the game. Even “upgrading” your cards is just changing the border and style of the cards and not making them more powerful. I think this is something that was a great choice.

In my opinion this is one of my favorite card games right now. There needs to be more cards and more locations to stop it from feeling like every game is familiar but as it sits right now, that is not a worry. For a game that has been out for only a few weeks they have hit a home run to me. This game reminds me of the old Star Wars TCG that had different locations to battle on but this is a much simpler version of that. I have not been able to stop playing it since its release.

We will have more on this game coming and maybe even some videos over on YouTube if you would like to see the game in action and learn what we have to show you. Let me know in the comments if there is anything you would like to know more about or if you have some favorite cards! Find us on social media and start a conversation about cards you want to see added and what you think their ability should be! Thanks for taking the time to read through this and we will talk to you soon.

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